Random Deck of Cards Generator: Deal From a Full 52

Deal 1, 2, 5, 7 or 13 cards from a shuffled 52-card deck, and no card comes back until you have seen them all.

  1. 10 of SpadesTen black pips, the most on any card. Its index, 10, is the only one that needs two characters.
  2. 7 of DiamondsSeven red pips. One of 13 diamonds, the suit that fills places 14 to 26 of a new deck.
  3. Jack of HeartsThe other one-eyed jack, shown in profile. French decks name him La Hire.
  4. Queen of SpadesThe black lady of the game Hearts. She holds a sceptre and is the only queen facing right.
  5. 4 of ClubsFour black pips. Bridge slang calls this exact card the devil's bedpost.
Saved

Seen 5 of 52

Tip: the space bar makes new ones.

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Random Deck of Cards Generator: Deal From a Full 52: how it works

This random deck of cards generator deals from a standard deck: 52 cards, four suits, thirteen ranks, no jokers. Choose how many cards you want, tap a chip to keep one suit, one colour or only the court cards, and deal. Every card comes with its suit, its colour and one true line about it, and a dealt card stays out until the deck runs dry.

How the deal works

The page opens on five cards from the full list of 52. The size buttons change that to 1, 2, 5, 7 or 13: one card to settle something, two for a high-card duel, five for a poker-style hand, seven for two-player Go Fish or Crazy Eights, thirteen for a whist or bridge hand. Every card has the same chance, and the draw is made in your browser. Dealt cards go on a seen list, so the counter climbs (Seen 14 of 52) and nothing repeats until every card has come up. A deck of cards randomizer should run down like a real deck, and this one does.

What the chips leave in the deck

A chip cuts the deck down before you deal. Spades, Hearts, Diamonds and Clubs leave 13 cards each, Red and Black leave 26, Court cards keeps the 12 jacks, queens and kings, Number cards keeps the 36 cards from 2 to 10, and Aces keeps four. The counter follows the chip, so under Hearts it reads Seen 5 of 13. For a probability lesson, ask how likely a red card, a court card or an ace is, then deal and tally: 26 in 52, 12 in 52 and 4 in 52.

What this page is not

It deals the standard deck, the one often sold as poker size at 3½ by 2½ inches. If you came for a random poker card generator, the five-card deal is your hand: lock the cards you like and redraw the others. If you typed card generator deck hoping to design cards of your own, this is a different tool: it deals the real 52 and cannot invent new ones. When you only need a rank, pick a number from 1 to 13 is quicker.

Tips

  • Set the size to 13 and deal four times with no chip on. The four hands use all 52 cards with no overlaps: a full whist or bridge deal.
  • Lock a card you want to keep, then deal again. It holds its place while the others change, which is how you redraw part of a hand.
  • Swap replaces one card and leaves the others alone, for games where a player trades in a single card.
  • The seen list is kept on this device, so a deck you started earlier picks up where it left off. Press Start over for a fresh one.
  • Share link carries the exact hand on screen, so a whole group chat sees the same five cards. Print puts the hand on paper.

Questions and answers

Is every card equally likely?

Yes. Every card still in the deck has the same chance on each deal, and the pick is made in your browser. Because dealt cards stay out, the chance of a card you have not seen rises as the deck shrinks: 1 in 52 on the first card, 1 in 51 on the second, as with a real deck.

Are there jokers in this deck?

No. Jokers are not part of the standard 52 cards. The joker was made for the game of Euchre in the 1860s, and two per deck became the norm in the late 1940s, when Canasta needed them. This page leaves them out so the counter always adds up to 52 and every chance stays a clean fraction of 52.

Can I deal hands for several players?

Yes. Choose the hand size and deal once for each player. Dealt cards stay on the seen list, so the second hand cannot hold a card from the first. Five cards ten times uses 50 of them, and an eleventh deal comes back with the last two cards and an offer to start over.

What is the line under each card?

One checked fact about that card. The king of hearts is the suicide king, the king of diamonds is the man with the axe, the nine of diamonds has been the Curse of Scotland since at least 1708, and French decks still name court cards after figures such as David, Judith and Lancelot. Number cards give their pip count with a nickname or a plain chance out of 52.

How many ways can a 52-card deck be shuffled?

52 factorial, which is roughly 8 followed by 67 zeros. Written out it is 80,658,175,170,943,878,571,660,636,856,403,766,975,289,505,440,883,277,824,000,000,000,000. There are 1,326 different two-card hands, 2,598,960 five-card hands and 635,013,559,600 thirteen-card hands, counting a hand as the same whatever order the cards arrive in.

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Random tool Browse Numbers, Dates and Letters

All 52 cards

Spades 13

  • 10 of Spades Ten black pips, the most on any card. Its index, 10, is the only one that needs two characters.
  • 2 of Spades Two black pips. Any two is a deuce, and this one is Little Cassino in the game of Cassino.
  • 3 of Spades Three black pips. Any three is a trey, and 4 of the 52 cards are threes.
  • 4 of Spades Four black pips. Card slang calls any four a sailboat or a sharp top.
  • 5 of Spades Five black pips. Card slang for any five is a nickel, a fever or a pedro.
  • 6 of Spades Six black pips. A six of some suit comes up 4 times in 52 on one draw, which is 1 in 13.
  • 7 of Spades Seven black pips. In new deck order this is the 7th card under the jokers.
  • 8 of Spades Eight black pips. Any eight is a snowman in card slang.
  • 9 of Spades Nine black pips. One of 13 spades, so a spade turns up 1 time in 4 on a single draw.
  • Ace of Spades The ornate ace. Until 4 August 1960, UK decks named the printer here to show card duty was paid.
  • Jack of Spades A one-eyed jack, drawn in profile. The English pattern arms him with a pike.
  • King of Spades French decks name him David. He carries a sword, like every king except the king of diamonds.
  • Queen of Spades The black lady of the game Hearts. She holds a sceptre and is the only queen facing right.

Hearts 13

  • 10 of Hearts Ten red pips. Tens are the highest number cards, one step below the jack.
  • 2 of Hearts Two red pips. A two is a deuce, or a duck in bridge slang.
  • 3 of Hearts Three red pips. A three is a trey, or sometimes a crab.
  • 4 of Hearts Four red pips. One of 13 hearts, so a heart turns up 1 time in 4 on a single draw.
  • 5 of Hearts Five red pips. The exact card you are looking at comes up 1 time in 52.
  • 6 of Hearts Grace's Card. In 1689 John Grace wrote his refusal to join William of Orange on a playing card.
  • 7 of Hearts Seven red pips. Sevens are fishhooks or salmon in card slang.
  • 8 of Hearts Eight red pips. One of 26 red cards, exactly half the deck.
  • 9 of Hearts Nine red pips. Unicode gives this card its own single character, U+1F0B9.
  • Ace of Hearts One red pip. In new deck order, the way big makers often pack a deck, this is the bottom card.
  • Jack of Hearts The other one-eyed jack, shown in profile. French decks name him La Hire.
  • King of Hearts The suicide king. The sword behind his head was an axe until copyists lost the axe head.
  • Queen of Hearts French decks name her Judith. English-pattern court cards carry no names at all.

Diamonds 13

  • 10 of Diamonds Ten red pips. This is Big Cassino in the game of Cassino.
  • 2 of Diamonds Two red pips. One of the four deuces in the deck.
  • 3 of Diamonds Three red pips. In new deck order it sits 16th under the jokers, third in the diamond run.
  • 4 of Diamonds Four red pips. One of 36 cards numbered 2 to 10, so the Number chip keeps it in.
  • 5 of Diamonds Five red pips. Draw one card and a five of any suit shows up 4 times in 52.
  • 6 of Diamonds Six red pips. Bridge slang calls any six a sax.
  • 7 of Diamonds Seven red pips. One of 13 diamonds, the suit that fills places 14 to 26 of a new deck.
  • 8 of Diamonds Eight red pips. Eights are also called pushers in card slang.
  • 9 of Diamonds The Curse of Scotland, a nickname in print since 1708 with no agreed origin.
  • Ace of Diamonds One red pip. Bridge slang calls this ace the pig's eye.
  • Jack of Diamonds A two-eyed jack. French decks name him Hector, and card slang adds Laughing Boy.
  • King of Diamonds The man with the axe. He is the one king shown in profile, and the only one without a sword.
  • Queen of Diamonds French decks name her Rachel. Like every court card since about 1860, she is double-headed.

Clubs 13

  • 10 of Clubs Ten black pips. One of four tens, so a ten of some suit comes up 1 time in 13.
  • 2 of Clubs Two black pips. Deuces are the lowest number cards in the deck.
  • 3 of Clubs Three black pips. One of 26 black cards, exactly half the deck.
  • 4 of Clubs Four black pips. Bridge slang calls this exact card the devil's bedpost.
  • 5 of Clubs Five black pips. One of 13 clubs, which run king down to ace in a new deck.
  • 6 of Clubs Six black pips. Unicode gives this card its own single character, U+1F0D6.
  • 7 of Clubs Seven black pips. With the ace low, seven is the middle rank: six ranks below it and six above.
  • 8 of Clubs Eight black pips. The chance of this exact card on one draw is 1 in 52.
  • 9 of Clubs Nine black pips. A nine is a niner or a pothook in card slang.
  • Ace of Clubs One black pip. Its nicknames include the clover and the puppy foot.
  • Jack of Clubs A two-eyed jack. French decks name him Lancelot, and he is Pam in the old game of Lanterloo.
  • King of Clubs French decks name him Alexander. In new deck order he is 27th, first card of the second half.
  • Queen of Clubs French decks name her Argine, possibly an anagram of regina. In many decks she holds a flower.

How this list was compiled: Card list, groups and wording are own work. Facts checked 2026-09-19 against https://en.wikipedia.org/wiki/Standard_52-card_deck (ranks, suits, colours, court card details, ace of spades duty, new deck order, double heads and corner indices), https://en.wikipedia.org/wiki/Playing_cards_in_Unicode (code points U+1F0A1 to U+1F0DE; the C column is the Knight and is left out), https://en.wikipedia.org/wiki/List_of_playing-card_nicknames (nicknames and Grace's Card), https://en.wikipedia.org/wiki/French-suited_playing_cards (Paris pattern court names), https://en.wikipedia.org/wiki/Curse_of_Scotland (nine of diamonds) and the International Playing-Card Society pattern sheet 48, http://i-p-c-s.org/pattern/ps-48.html (early English pattern courts). Chances are plain counts out of 52. Licence: own work