How it works
This fantasy world generator writes a world in six parts: the shape of its lands, its sky, who lives there, who holds power, how magic or science works, and the trouble that starts a story. It draws no map.
Read the full guide
Keep what fits, press for the rest
Press New world. Each of the six parts is a row. Tap a part to lock it, then press again and only the others change. A game master can lock a shape and a sky that match a map already drawn, then press for troubles until one starts the campaign.
Use it as an rpg world generator
Nothing in a result belongs to one game system, so it suits any tabletop campaign, a novel or a writing prompt in class. The six lists under the tool can also be read on their own, a row at a time.
Tips
- Lock the trouble you like and press for worlds it could happen in.
- Read the result aloud to your players as the opening of the first session.
Questions and answers
Does this fantasy world generator make a map?
No. It writes a world in words: its lands, sky, peoples, rulers, the rule of its magic and one trouble. To draw the map yourself, start from the first part, which says how the land and water lie.
Is it a random world generator, or do I choose the parts?
Both. Every press draws all six parts at random. Tap any part to lock it and the next press changes only the rest, so you can build a world one decision at a time.
Are the worlds from a book or a game?
No. Every line was written for this page, and no line names a published setting. A result such as ten thousand islands and no mainland, under a ring that lights the nights, is a starting point to change freely.
How do I name the world?
This page gives the world no name. The fantasy world name generator makes one, and the kingdom name generator names the countries inside it.