World-Building Generators for Stories, Games and Improv

211 pages

A 9

B 7

C 18

D 11

E–F 33

G–H 13

I–K 8

L–M 22

N–O 10

P 8

R 43

S 13

T–U 7

V–Z 9

These pages deal out the building blocks of a story, one block at a time: a scene to play, a setting to describe, a people drawn from old folklore and a name for their language, a shop sign and the sworn order that meets behind it, a potion, a weapon, a room, an event, a title for the book. Newer pages add a kingdom and an island for the map, a magic item, a spell and a curse, an encounter table, a chest of loot and a person to meet on the road.

More about these tools

Writers, game masters and improv groups use them to fill a gap. Lock the part you like, reroll the rest, and save the keepers. Everything is system-neutral, with no stat blocks and no rule text, so a result drops into any game or draft. Every list is printed in full under its tool.

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