World-Building Generators for Stories, Games and Improv
These pages deal out the building blocks of a story, one block at a time: a scene to play, a setting to describe, a people drawn from old folklore and a name for their language, a shop sign and the sworn order that meets behind it, a potion, a weapon, a room, an event, a title for the book. Each result is built from several short lists, and the lists are written so that any line from one reads well beside any line from the others. The potion's side effect never cancels its effect, and the scenario's twist never contradicts its cast. Writers use them to get past a blank page, game masters to fill a gap in tonight's session, and improv groups to hand out scenes. Lock the part you like, reroll the rest, and save the keepers with the heart. Everything is system-neutral, with no stat blocks and no rule text, so a result drops into any game or draft. Every list is printed in full under its tool.
All 15 tools
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Random Scenario Generator: Who, Where, What Happens and a Twist
A four-part scene for role-play, improv and what would you do: who, where, what happens and a twist.
For example A home nurse and a long-term patient are in a hair salon when a stranger asks them to judge a…
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Random Setting Generator: Place, Era, Weather, Mood and a Detail
A five-part setting for a story or a campaign: a place, an era from the Bronze Age to the far future, weather, a mood and a sensory detail.
For example A council hall quarter of a free city in the third century of the dragon truce. A thaw has…
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Random Book Title Generator: Opening, Subject and Ending
Three-part book titles from 111 openings, 117 subjects and 103 endings. Every subject comes with a premise prompt.
For example How to Steal the Quest of Cinder and Frost
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Random Weapon Generator: Type, Material, Origin and a Quirk
A four-part weapon for a story or a game night: a real historical type, a material, an origin and a quirk. No stats.
For example A kanabō made with rattan, handed down through six generations of one family. Its owner is…
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Random Potion Generator: Look, Bottle, Taste, Effect and Side Effect
A potion in six parts for games and stories: look, container, taste, effect, duration and a side effect that never cancels the effect.
For example A liquid the color of egg yolk, in an iron flask on a leather strap. It tastes of toasted…
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Random Room Generator: Type, Size, Condition, One Object and an Exit
A room in five parts for dungeon maps, house plans and stories: type, size and shape, condition, one notable object and a second exit.
For example An interrogation room, 20 feet square. Water can be heard running behind the walls. In it: a…
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Random Event Generator: What Happens, How Far, Who and What Changes
An event for a story world, a tabletop town or a city sim: what happens, how far it reaches, who feels it and what changes.
For example A route is found that halves the journey to the neighbors. It touches half the known world…
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Random Building Generator: Style, Type, Age, Use and One Odd Feature
A building in five parts for maps, sketchbooks and stories: style, type, condition, use today and one odd feature.
For example A Collegiate Gothic creamery, cleaned last year for the first time. Today it hosts a quiz…
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Random Crime Generator: Crime, Scene, Motive, Clue and Red Herring
A five-part fictional case for mystery writers and game nights: crime, scene, motive, clue and red herring.
For example Crime: an impostor claiming to be a long-lost heir. Scene: a paddle steamer hired for a…
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Random Family Generator: Grown-Ups, Children, a Pet and a Quirk
A four-part fictional household: the grown-ups with their ages, the children by age band, a pet with a habit and one family quirk.
For example Grown-ups: a single mother in her thirties, back in college. Children: a preteen who practices…
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Random House Generator: Style, Setting, Size, Colors and a Feature
A five-part house to build or sketch: style, setting, bedrooms and bathrooms, exterior colors and a standout feature.
For example A two-story Streamline Moderne in a brand-new subdivision, still half built. Three bedrooms…
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Fantasy Race Generator: Build a People From Real Folklore
A six-part people for a story or a campaign: one of 49 folklore kinds, a marked feature, a homeland, a custom, a reputation and a rumor.
For example A kind of pixie with hair that smells of warm bread. They keep to a plateau of hot springs…
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Language Name Generator: Name a Tongue for Your World
Names for an invented language: 59 openings, 50 stem ends and the 7 endings English uses for real tongues, plus a line on who speaks it.
For example Ilanevan, the couriers' cipher tongue, dull to overhear on purpose.
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Fantasy Organization Name Generator: A Name, a Cause and a Rumor
A body for a fantasy realm: one of 11,008 names, one of 9 kinds from knightly order to thieves' guild, what it wants, where it shows its sign and a rumor.
For example Heralds of the Roofless Tower, a brotherhood of mountain hermits. It wants the capital moved…
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Fantasy Shop Name Generator: A Sign, a Trade and an Owner
A shop for a fantasy street: one of 39,600 sign names, one of 48 trades from alehouse to chart loft, an owner and a known-for line.
For example The Brave Basilisk, a wine cellar kept by the Barrowmere sisters. Known for nobles who come in…
Keep exploring
- Random Animal Generators, One Group at a Time (9)
- Random Character Trait Generators: Feelings, Fears, Style and Looks (9)
- Random Dates, Years, Birthdays, Ages and Heights (6)
- Random Shows, Albums, Musicals, Genres and Characters (12)
- Random Food Generators for Every Meal of the Day (8)
- Random Music Generators for Practice and Songwriting (5)
- Random Name Generators Drawn From Real Records (6)
- Random Nature and Science Generators: Checked Lists With a Fact (11)
- Number formats (6)
- Pick a number (11)
- Random People and History Generators (6)
- Random Place Generators for States, Cities and Countries (12)
- Entertainment
- All tools A to Z