How it works
This fantasy world timeline generator builds history one age at a time, so a made-up world's past can be as long or short as the story needs. Ten ages in a row make a timeline to sit behind any map.
Read the full guide
Turn ten ages into a dated timeline
Print 10 ages gives a numbered sheet. Read it from the top, oldest first. Call the first year of the first age year 1 and add each length to date the next: an age of 140 years, then one of 63, puts the third age at year 204.
Join each age to the next
Every ending is drawn apart from the next beginning, so rewrite one line where two ages meet. If an age ended when the mint ran out of silver, let the next begin with whatever people used for coin instead.
- Mark the year your story opens, then cut any age your characters would never have heard of.
- Give two neighboring kingdoms the same ages under different names.
- If a name turns up twice on a sheet, keep it and call the later one the second.
Questions and answers
How do I make a timeline for a fantasy world?
Work in ages before years. Decide which age your story is set in, then write the two or three before it that explain its ruins, borders and grudges. Keep single events for the age of the story. Each press here writes one age.
Does the fantasy world timeline generator give dates?
It gives every age a length, from 23 to 1,500 years, and no fixed dates, because the count starts wherever your world's calendar does. Choose a year 1 and the lengths do the rest.
Is the history based on real events or a published setting?
No. Every line is our own. No age carries the name of a real period of history, and nothing names a real country, a real ruler or a published world, so a result fits any setting and any game system.
How many ages should a fantasy world have?
As many as left a mark your characters can see. A ruin, a road, a law and a festival can each come from a different age. For what people say about those ages today, try the world lore generator.